Archive for the 'Concordia' Category

Spiel des Jahres 2014 Results

Posted by James (admin) on 15th July 2014

SdJ logoThe winners of the Spiel des Jahres and the Kennerspiel des Jahres were announced yesterday.  The winners were Camel Up and Istanbul.  It’s always interesting to try and work out the winners because I know what I like the most (and would vote for) is definitely not the same as what I think will be voted for by the jury, because the SdJ awards are for a more general German game-playing audience (and not a more serious gamer audience).

If it was my choice, it would have been Splendor for the main prize as it’s the one I enjoy the most; however, I guessed Camel Up would be picked as the winner as it’s a more accessible game for a wider audience and the card pyramid offers an appealing, physical element.  So, Camel Up winning wasn’t a surprise to me.

The Kennerspiel was a hard one to call – I had it down to Istanbul and Rokoko.  I really like Istanbul but I wondered if it was slightly too light for the Kennerspiel, even in the context of the SdJs.  However, Rokoko was maybe too far the other way as it’s a tense game with a lot of elements to balance and time correctly.  So, I was happy with either of those being the winner.

I thought this year’s SdJ was a good one as I found all the games to be good quality – whereas, some years I scratch my head wondering how some of the games were picked.  In fact, it’s the first year I’ve found myself playing all the nominees, and playing some of them quite a lot.  I still think Lewis & Clark should have been at least a recommendation though (if not a nominee) for the Kennerspiel.

Links to my reviews of all the SdJ nominees, winners and some recommendations are on my SdJ 2014 page.

James.

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Posted in Board Games, Camel Up, Concept, Concordia, Istanbul, Rokoko, Splendor, Thoughts On | No Comments »

Spiel des Jahres 2014

Posted by James (admin) on 21st May 2014

SdJ logoThe Spiel des Jahres nominations were announced this week.  I have added a page for the SdJ with the details of the games as well as links to reviews of the games: SdJ 2014 page.

The winners will be announced on July 14th.

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Posted in Amerigo, Board Games, Camel Up, Concept, Concordia, Istanbul, Rokoko, Russian Railroads, Splendor | No Comments »

Review: Concordia

Posted by James (admin) on 5th December 2013

Concordia game

Concordia is a Roman-themed game by Mac Gerdts, known for his rondel game mechanic games such as Navegador and Imperium. However, Concordia doesn’t use the rondel mechanic (Gerdts has made a non-rondel game before too); instead, it uses cards for both actions and scoring.

The main board shows Europe (3-5 players) or Italy (2-4 players) which is divided into provinces and each province contains several cities.  The type of good that each city produces (bricks, food, tools, wine, cloth) is determined at the start of the game which adds some variety in replay.

Players have land and sea colonists which they can move around the board via the land or sea routes that connect the cities.  Players take turns playing one of their cards from their hand and carrying out the specific action on it.

  • Architect: Move colonists then spend resources and cash to build houses at cities at end of any route their colonists occupy
  • Prefect: Generate resources in a region or cash
  • Colonist: Generate cash, or spend resources to place new colonists
  • Mercator: Receive cash and then buy/sell 2 types of goods
  • Senator: Spend resources to purchase up to 2 of the 7 cards on display
  • Consul: Spend resources to purchase 1 of the 7 cards on display (usually cheaper than using a Senator)
  • Specialists: Generate one type of resource
  • Diplomat: Do the action that is another player’s most recently played card
  • Tribune: All played cards return to your hand (gain 1 cash for each card minus 3) and can spend resources to place 1 new colonist.

Read the rest of this entry »

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Posted in Board Game Review, Board Games, Concordia, Essen Spiel 13, Navegador, Spiel 2013 | No Comments »