Archive for the 'Takamatsu' Category

Spiel 2014 Preview: Takamatsu

Posted by James (admin) on 9th August 2014

Takamatsu game set-up

Takamatsu is a new game by Martin Schlegel – the designer of Aqua Romana (an SdJ nominee released by Queen in 2005 – the first Spiel I attended).  I really like Aqua Romana (even though I think one of the game mechanics could be improved) so I’m very interested in this new game.

In Takamatsu, players move their samurai meeple around the rooms in a building trying to gain cards and prevent others from doing so.  Most cards give players victory points (some are secret until revealed) and the first player to 20 victory points wins.

On your turn, you can move samurai from any room where at least one of your samurai is located; however, there are some restrictions.  You must move at least one of your own samurai, plus at least one opponent’s samurai (if there are any opponents in the room).  Also, if there are more than 2 samurai in a room, you must leave at least 1 behind.  The samurai get moved clockwise around the building’s rooms and they are moved forwards a number of rooms equal to the number of samurai moved.  Whilst the rooms are arranged in a loop, it’s not completely linear as there are some branches. Read the rest of this entry »

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