Review: Om Nom Nom
Posted by James (admin) on 13th December 2013
Om Nom Nom is a very quick and light game of predicting what other players will do. On the table are 3 boards showing a different set of animals/food in predatory order: Wolf/Rabbit/Carrots, Cat/Mouse/Cheese and Hedgehog/Frog/Fly. So, at the top is the main predator, below it is the predator’s food, and below that is the predator’s food’s food.
At the start of a round, 15 dice are rolled which have the 6 foods on them (rabbit, carrot, mouse, cheese, frog, fly) and these are placed on the relevant board areas. Each player starts each round with 6 cards – one for each animal (wolf, rabbit, cat, mouse, hedgehog, frog) and each card can only be played once during a round. There are 6 turns in a round and, each turn, all players play 1 of their cards by revealing them simultaneously. Players playing an animal which has food below it share the food evenly (discarding any that can not be shared evenly) – rabbits, mice and frogs are each worth 1 point; whereas, carrots, cheese and flies are each worth 2 points. (Note that rabbit, mice and frog cards that players play also count as food so can be eaten too.)
However, there’s a catch: The eating gets resolved from top to bottom on each board. This means a predator at the top of a board may eat the animal below it before that lower animal gets a chance to eat the food below them. In the photo above, if player A played a hedgehog and player B played a frog, then player A would eat player B’s frog along with the 2 frogs on the dice and this would happen before player B’s frog gets a chance to eat the flies. You score 1 point for each of your own animal cards that didn’t get eaten when played. Most points after 3 rounds wins.
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