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Review: The Palaces of Carrara

Posted by James (admin) on 13th June 2013

The Palaces of Carrara - GameThe Palaces of Carrara first caught my attention because it’s a Eurogame by veterans Wolfgang Kramer and Michael Kiesling (Tikal, Tikal II, Asara).  Also, the Palaces of Carrara has been nominated for the 2013 Spiel des Jahres Kennerspiel.

Players buy coloured marble which they use to build buildings in the 6 cities.  The player with the most victory points (VPs) at the end of the game is the winner.  This may sound very ordinary, but there are several clever game mechanics that combine really well and deliver a tight and tense game.

On their turn, a player can either buy marble, build a building, or score.

Buying Marble
On the board is a rotating disc (split into 6 segments).  Around the disc are 6 sets of prices for the different marble colours – white is most expensive, then yellow, then red, and so on.  When buying marble, the player turns the wheel one section clockwise and draws marble blocks from the bag to bring the total on the wheel up to 11 (placing new blocks in the most expensive segment).  The player can then buy any number of marble blocks but only from one single segment of the wheel.  The costs are marked next to each segment and these get cheaper (even free) as blocks progress around the wheel. Read the rest of this entry »

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