Review: Lewis & Clark

Posted by James (admin) on 12th June 2014

Lewis and ClarkLewis & Clark is a game about the famous explorers’ journey across North America and the players race along the route from St Louis to Fort Clatsop (on the Pacific coast) which is a sequence of river and mountain spaces.  The winner is the first player to make camp at Fort Clatsop.

Players have characters (cards) and Indians (meeple) which they use to take actions which earn resources and, ultimately, advance their scout.  Each player starts with a board showing several boats (and they can gain more) which is where they store their resources and Indians.  The boats limit how much a player can carry but they have another important role/effect too when it comes to making camp.

Making Camp
On their turn, a player can ‘make camp’ which moves their camp marker to where their scout is, plus they pick-up all their played cards back into their hand.  However, before placing the camp marker, the scout must first move backwards a number of spaces based on how many unplayed cards the player has, plus the resources/Indians in their boats.  Each boat specifically carries resources or Indians – some carry items without penalty, some have a flat rate cost regardless of contents, and some have a penalty for every item in the boat. Read the rest of this entry »

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Posted in Board Game Review, Board Games, Essen Spiel 13, Lewis and Clark, Spiel 2013 | 6 Comments »

Spiel 2013 Preview: Lewis & Clark

Posted by James (admin) on 26th August 2013

Lewis and Clark boxLewis & Clark is a race to be the first player whose camp reaches the Pacific Ocean.  Players have cards, indians and resources and each player has a board showing several boats in which they store their resources and indians, and which boat these are placed in also makes a difference too.

Cards are dual use (double-sided) – they can be used for their action, or for their strength.  When a card is played to perform an action, it must be accompanied with either another card and/or indians to set its strength which determines how many times the action can be performed.  Actions allow players to move their scout forwards, gather other resources, improve their expedition, etc.  Quite often the number of resources gained is based on the card you and your neighbouring payers have in front of them.

Players can also send indians from their exploration party to the village to perform actions there instead.  During the game, the player advances their scout across the country and, at times, they will move their camp forwards.  Players who use/allocate most of their resources and indians before they move their camp will advance the most. Read the rest of this entry »

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Posted in Board Games, Essen Spiel 13, Lewis and Clark, On the Radar, Spiel 2013 | No Comments »