Spiel 2013 Preview: Relic Runners

Posted by James (admin) on August 29th, 2013

Relic Runners boxRelic Runners looks like a nice light game of jungle/temple exploration.  It’s a race to grab as many victory points (VPs) as possible.  During the game, players place markers along jungle paths.  When a player moves, they can move along one continuous stretch of their own colour pathways (any distance), plus one section that is not their own as the first or last section of their move.  When a player reaches the end of their move, they can spend a ration to explore their location which means they can pick up a ruin tile or temple tile.

Most jungle paths have a marker next to them.  When a player passes any path markers that are face-up during their move, they turn them face-down and can advance their toolbox markers on their player board  These toolbox markers can be used at any time for the power/ability on which they are located – there are three separate columns they can advance up and the higher up the column, the better the power/ability.  Players can have multiple toolboxes on the same columns, and even the same spaces, if they want.

I like the sound of the toolbox markers as players can build up the different powers they want (a bit like a simple tech tree).  Also, I like the movement logic and the rush to grab the different tiles too.  Relic Runners sounds like a relatively light and fun game (I expect along the lines of Ticket To Ride).

You can read more about the game, including the rules, on Days of Wonder’s Relic Runners web page: bga.me/relicrunners


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