Review: Robinson Crusoe
Posted by James (admin) on 2nd November 2012
‘Robinson Crusoe: Adventure on the Cursed Island’ is a co-operative game where players are on a desert island and must fight for their survival whilst trying to achieve a goal (depending upon the scenario being played).
Good co-operative games need two very important components. First, the players need to be given interesting/difficult choices so they feel they have input and are playing the game, not merely a passenger. Second, the game must create some random elements (like events) which aren’t too random that they don’t make sense or are overpowered, but also aren’t too predictable or small that they don’t make any difference. Back in the 80’s, Games Workshop released a solo-play game called Chainsaw Warrior which I always hold up as an example of how a game where you play against the game can be done badly. A card deck determined random events but you had little choice and was so random that you could just look through the deck and see if the card order meant you’s almost certainly win or lose. Read the rest of this entry »
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