Review: Qin

Posted by James (admin) on 15th July 2013

Qin - Game

Note: The right-hand village should be owned by the white pagoda player as there are 3 white pagodas connected to it compared to 2 black pagodas.

Qin is a tile-laying game with a Chinese theme by Reiner Knizia.  The winner is the first player to place all of their pagodas and players place pagodas on coloured territories they have created, so the game is about area control.

Players take turns placing 1 of the 3 tiles in their hand on the board next to any of the existing tiles.  Each tile has 2 squares on it and each square can be red, yellow or blue.  If a player creates a new contiguous territory of any single colour that consists of 2 squares or more, then they can claim that territory and place one of their pagodas on it.  If a territory reaches 5 or more squares in size, then the owner adds a second pagoda to it.

If a tile joins two or more territories of the same colour together, then owner of the new large territory is the player who owned the most of the squares being combined.  Territories of 5+ in size can never be merged.

Also on the board are some fixed black squares which are villages and these can be owned too.  All the pagodas on territories that directly touch a village are added together – the player with the highest number places one of their pagodas on the village too.  The pagoda on a village can change if the neighbouring territories change in a way to alter the totals and new clear winner emerges. Read the rest of this entry »

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