Posted by James (admin) on 23rd May 2014
Mount Everest is a game by the designer of K2 which is a great game and you can read my review of K2 for more details. (This review assumes you have not played K2 and I will talk about comparisons at the very end.)
Players each have 2 guides who can escort clients (climbers and tourists) up and down the mountain. Players score Victory Points (VPs) for getting clients to the summit, and more VPs for getting those clients who have reached the summit safely back to base camp. Tourists are worth more VPs but are less hardy than climbers. Your guides can carry tents and oxygen too which are both very useful (in fact, they’re almost vital).
Each guide has a small board showing what they have with them (equipment and clients) but there is very limited space; for example, a guide can take 4 clients and no equipment, or 1 tent and 1 client, or 1 oxygen and 2 clients, etc. So, right from the start, you need to have a strategy on what to take and how to split it between your guides. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Essen, K2, Mount Everest, Rebel.pl, Spiel 13, Spiel 2013
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Posted by James (admin) on 19th October 2013
Mount Everest is a new game by the designer of K2 which is a great game and you can read my review of K2 for more details.
The rules of Mount Everest are very similar to K2 with some additions. Rather than moving your 2 mountaineers up and down the mountain, you move 2 guides who are taking mountaineers and tourists up and down the mountain.
Your guides can carry equipment with them like a camp and/or oxygen, but this comes at the cost of taking more mountaineers and tourists with them (and it’s those that can earn you points). Players score points for the clients (mountaineers and tourists) they manage to get to the top (but lose points if they die anywhere on the way up or down). The tourists are worth more points, if they make it to the summit, but are less acclimatised so are more difficult to get there. The player with most points after 18 days wins.
As in K2, players have a hand of 6 cards and they get to select 3 cards to use each round. Players simultaneously reveal their cards and the player who is moving furthest must take one of the 3 face-up risk tokens (which can reduce what you can do in a round).
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Tags: board game news, Board Games, board gaming, Essen, K2, Mount Everest, Rebel.pl, Spiel 13, Spiel 2013
Posted in Board Games, Essen Spiel 13, K2, Mount Everest, Preview, Spiel 2013 | No Comments »
Posted by James (admin) on 1st June 2013
The Cave is by the same designer who created the mountain climbing game, K2. This time players are trying to get the most victory points (VPs) by exploring the depths of an underground cave system, taking the best photos, reaching the deepest depths, and so on. However, players have a very limited amount of space to carry their equipment like rope, food, water, etc. and must balance what they need for survival and what they need to explore.
All players start at home base and each player has a player board showing the 8 spaces in their backpack where they place the tokens representing the equipment they are carrying. One of the most important items to carry are consumables (food/drink) because a player must first discard one of their consumables before they do anything else on their turn. If a player doesn’t have any consumables then they must spend their entire turn moving one tile and can do nothing else and can gain no VPs. So, miscalculating how long you can stay in the caves before going back to resupply can really hinder you.
The cave system starts with the large home base cave tile in the centre of the table and the cave network will be created as players explore by drawing and adding new tiles. When the tiles run out, players each get 3 more turns and then the game ends; however, be warned, anyone not back at base camp by the end is automatically eliminated.
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Tags: board game news, Board Games, board gaming, K2, The Cave
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Posted by James (admin) on 1st February 2013
As you would expect, K2 is a game about climbing the mountain K2. Players each have two climber meeples and score points based on how high their climbers reach; however, any climbers that perish only score 1 point no matter how they had ascended.
Each player has an identical set of 18 cards and each turn they pick 3 of the 6 cards from their hand. Cards can be climbing cards (values range from 1 to 3) or acclimatisation cards (used to increase your climbers’ health).
Once selected, all players reveal their 3 cards simultaneously. The player with the highest climbing total must take one of the 3 face-up risk tokens. These tokens range in value from 0 to 2 and the player must pay that cost with movement points, acclimatisation points, or their climbers’ health. A new token is revealed to make a total of 3 for the next round.
On their turn, players allocate each of their 3 cards to either of their climbers to move them, pitch a tent, or increase their health. If a climber’s health goes above 6, it always goes down to 6 at the end of each turn, which adds a nice limit so climbers are never too far from the chance of perishing.
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Tags: board game news, Board Games, board gaming, K2, Rebel.pl
Posted in Board Game Review, Board Games, K2 | 2 Comments »