On the Radar: Dakota and Olympus

Posted by James (admin) on August 26th, 2010

Fifty-seven days to Spiel in Essen and my list of games to check out (ranging from take a look to definitely pre-order) is already up to 44 games.  Two more games definitely stirring my interest are Dakota and Olympus.

Dakota is a game of settlers and natives in the American West.  It caught my attention because players can be settlers or natives in any mix and the the two sides play differently on the same board.  Also, players on the same side may be allied but not a team.  Bruno Faidutti’s write-up was very complimentary and being called the tensest nastiest game just intrigues me more.  The image of the game from Spiel 2009 makes it look quite complex but I’m hoping the 60-90 minutes playing time means it’s not too fiddly as that would limit the people I could play it with.

Olympus is designed by the same guys that created Kingsburg so, for me, that definitely makes it worth a look.  I own the board game of Kingsburg and I played the PC version against the AI a lot so I know it well and like the balance and choices the game offered.  Rather than dice-rolling, Olympus is priest (worker) placement game with difficult choices each turn and no luck involved.  Sounds good, and as it’s from these designers, I’ll definitely check it out.


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